First class servant review


















First Class Servant manga info and recommendations. Have you ever seen a servant who is more arrogant …
Honest review? Don’t read it. It’s a pure waste of time? It’s not worth it at all. The MC is a goofy teenager that spends his time "joking" and playing around while making weird faces. Whenever there is a female character close, he will start acting goofy and make se*ual innuendos all the time. It gets quickly repetitive and boring. I feel like reading a story aimed at prepubescent teenagers.The art is nothing special. The translation is one of the sloppiest you’ll find out there as for the plot… well. You can see by the title that the servant "profession" of the MC will stay. That means that even if he’s strong enough to go out there and get a life, he will stay wherever he is to play around with one of the most annoying femal characters in a manhua. Anyway, read it at your own expense.
First Class Servant Chapter 137 For free on raw-manga With the latest updates.
Mathematical thinking is a weird skill with a lot going on, and while none of the pieces are inherently bad, none of them really go together, and that lack of synergy is detrimental to Moriarty as a whole. The skill starts off with a 2-hit dodge, which isn’t bad, even on an offensive skill—it’s unlikely to be wasted even if it’s not needed right away, although Moriarty can’t really hold onto this for emergencies. The skill also gives a three-turn ignore evasion, which is… worse than the equivalent duration of pierce-invul (such as in the case of, say, Caster Da Vinci, who’s legitimately quite good in a post-Oberon world), but it’s still a consistency boost in CQs, so we’ll take it. More important, though, is the pair of Arts Resist Down debuffs on this skill. These are an important part of Moriarty’s damage output, which is unfortunate for two reasons. First, it’s a debuff, which means it only applies to a single wave in farming and can be resisted in CQs. Second, in CQs, Moriarty has to choose between getting this buff immediately, or waiting until turn 2 (once he’s applied Evil to the enemy) to get the skill’s full value. Moriarty doesn’t have to make this choice against enemies who are innately Evil… but he loses out on a ton of damage in exchange, as his NP deals supereffective damage against enemies who are Good. The only Servant for whom this is theoretically not the case is Arjuna Alter, who is both Good and Evil, but in AA’s only notable enemy encounter, he’s immune to debuffs, and the skill is useless for damage regardless. This skill has a lot of pieces that are nice individually, but them being all in one place, paired with the Arts boosts being debuffs instead of buffs, seriously weakens Moriarty in practice.
Moriarty’s NP is… less good than it should be. Moriarty gets your standard AoE Arts NP, albeit with slightly lower refund than you’d normally expect, and he gets a pre-cast NP damage buff, but unfortunately it only lasts one turn, meaning Moriarty doesn’t get the damage ramp most other AoE Arts SSRs do. In exchange, he deals supereffective damage against Good enemies. This isn’t a small niche, and his damage against Good enemies is impressive… but he still has other issues, and being reliant on niche to output decent damage isn’t a good look for farming, even if it’s workable for CQs. The NP also inflicts skill seal for one turn, and Evil trait for three. Inflicting Evil is mostly useful for proccing Moriarty’s first skill, though it can also be used to trigger other Servants’ anti-Evil supereffective or power mod effects. Skill seal, meanwhile, is… iffy. On the one hand, preventing random invulns and stuns and other such annoyances is nice, but on the other hand, you’re ensuring the enemies swing at you three times on your turn, which (unless you’re running Bazett) is not a positive.
Like Ryouma before him, Moriarty’s refund is such that he’s dependent on either CEs or plug in order to loop. His NP gain is unfortunately not where it would need to be to tri-loop with just Castoria and the 2004 Mystic Code, although the right event CE can make up the difference, especially with Mana Loading further increasing his flexibility. Against Casters, at least, he can loop standard nodes plugless, though he has to use a mystic code buff on one turn and his first skill on another. On turn 1, Mana Loading, his own battery, and two Castorias’ 20% batteries bring him to 100% charge for his first NP. With Moriarty’s Arts resist down buff on one turn and another buff (such as 2004’s NP gain buff) on another turn, Moriarty refunds 70% per turn and reaches 100% with a Castoria Charisma on turns 2 and 3. It’s not the best setup, and it doesn’t work against all classes, but it’s there.
Moriarty is very close to being very good. With better NP gain, or buffs instead of debuffs on his first skill, or substantially better attack, or a 3-turn buff on his NP instead of a 1-turn buff, or some other advantage, he’d be great. As it is, though, he just has one too many flaws and one too few meaningful advantages, which makes him look underwhelming, especially relative to his direct competition. If he had a meaningful class-advantage context, at least he’d have that argument in his favor, but as a Ruler he’s stuck hitting neutral in almost all cases.
For scouts trying to earn their First Class rank, you’re in the right place! In this guide,
You’re almost there, keep it up! The final requirement for First Class is… you guessed it: scout spirit!
You should be very familiar with this part already. Show how you’ve lived by the Scout Oath and Law and done your duty to God on your journey to First Class.
Like the first two seasons, the third season confines the action to the house of this upper-middle-class couple. The tension is built in a claustrophobic environment where viewers are unsure of what the threat actually is. But that’s both the series’ strength and frustration. It derives most of its suspense in its ambiguity by never giving straightforward answers, which is anathema to the average viewer who prefers closure of some kind; questions answered, not more questions prompted.