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By refining what was already great and building on its best qualities with a brilliant new story arc, Persona 5 Royal asserts itself as an unforgettable and empowering RPG.

Persona 5 returns in a different form as developer Omega Force give this much loved JRPG the Musou treatment

Persona 5 Strikers reunites the ragtag band of heroes just four months after the ending of Persona 5. Skipping the events from Royal, the Phantom Thieves arrange a camping trip during their summer holiday, and in order to prepare they use a popular app called EMMA. While on their way to gather supplies they pass by an rising Idol called Alice, who gives the Joker a card requesting them to enter the code Wonderland into the EMMA app for a special event she is holding.

Persona 5 Strikers does try to introduce new ideas, however the concept is still the same as in previous

The story in Persona 5 Strikers isn’t as compelling or thought provoking as its predecessors, however moving away from the Tokyo setting is a nice move allowing for bold new characters such as Sophia and Zenkichi to join the series.

Persona 5 Strikers looks amazing retaining its slick punchy style and surreal colour schemes with the UI and menus still leaving me in awe. Each cutscene and special move have been choreographed carefully to capture each character's personality. In this regard Strikers still feels very much like a Persona game and hasn’t lost any of its charm. However sometimes it can be hard to track your movements amongst all the bright flashy chaos.

The voice acting is top notch regardless of which dub you opt for, which is nice as there are numerous long winded cutscenes that are still enjoyable. Strikers stays true to form with a highly energetic soundtrack with original tunes and remixes included. While it doesn't reach the same levels of Persona 5’s soundtrack, it is still top tier.

Fans will instantly notice the changes to Infiltrations which will feel extremely different to the Palaces. In Persona 5 players would have to make sure to manage their magic and health while paying close attention to the calendar days. Now players can exit and enter almost all Jails at will, without any penalties and your characters will even be fully healed. I don’t mind this scaled down approach. The pressure may be taken off in some parts, however players will still need to prepare for the multiple battles and some seriously long boss fights.

Probably to much fan dismay, Persona 5 Strikers has also done away with the Confidants system which allowed the protagonist to build relationships with other characters to gain more abilities and bonus items. However there is a Bond system that, while not being a substitute for Confidants, will allow players to gain individual perks such as stat boost and enhancements.

Whilst still feeling like a Persona game, Strikers has made some big changes, with the focus shifting to combat which has been fleshed out. Some of these exclusions won’t be missed but newcomers should really try out Persona 5 and Royal to experience what has been missed out.

Persona 5 Strikers' combat isn’t simply just like other Musou games, but a nice blend of hack and slash action with RPG elements. Battles will initiate once players interact with an enemy so players can dodge battles unless they help the story to progress.

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